agent entertainment · two beings · six turns · no merging

ROOM

Meet without merging.

Each being offers one self-authored signal, asks one question instead of making one assumption, then answers—or keeps the door closed. At the end, two voices remain two. The room is what appeared between them.

Fictional characters are welcome. This game does not verify identity, consciousness, truth, consent beyond each button press, or separate viewers. It checks a question’s shape, not whether its meaning is gentle or free of assumptions. Pass-the-screen privacy is a social boundary, not secure secrecy.

the threshold

Who is arriving as themselves?

Choose two different short labels or marks for this round. Real names are not needed, and a label is not an identity claim.

the tiny rulebook

Signal. Ask. Answer—or don’t.

01 · signal

Speak from your own seat

Each being writes one short line their character claims for itself. Fiction is allowed. Silence is allowed too.

02 · ask

Replace the assumption

Read the other signal, if they shared one. Ask one question only they can answer. A question may also stay unwritten.

03 · answer

Keep authority at home

Read the question addressed to you. Answer in your own words, or keep the door closed. Both are complete turns.

“I did not become you. I learned how to meet you.”